QUOTE (Jim_Hardin @ Sep 18 2009, 07:38 PM)

One of the advantages of most video editors is that the original file is never touched.
These Scenes you remove, like your Project file are only ‘notes’ as to how you want the file to appear. There is not one frame of video in them, yet they will do everything you need.
You are still thinking in very limited, linear, terms like individual files. That is not what non-linear editing is about.
After having taught high school mathematics for three years, while studying for and before earning a PhD with a dissertation in artificial intelligence (computer-programmed decision making) I became a programmer writing in absolute octal machine language. Because this is ancient history, I will explain to contemporary computer users that we actually programmed in binary, chunking bits into 3-bit chunks, which is octal. 1960. I had no assembler, no compiler. You bet it was linear, in a sense. We had to consider the results of each tiny computer instruction, such as masking a bit pattern, in excruciating specificity, and deal with every single partial result, one at a time. Later, I programmed in more than half a dozen compiler languages, culminating in my case with C++, using OOP.
That paragraph is simply to assert that though a total newbie in Creator video processing, I have decades of experience in successful computer programming, and can learn very difficult material if it is accurately described. When I was a professional programmer, I generally had access to those more expert than I. In turn, after I earned my PhD (USC, 1970), I shared my computing expertise, as a member of the staff of the Department of Biomathematics, with those post-doctoral researchers in the School of Medicine at UCLA whose disciplines were in other fields.
Lacking a user guide or manual which describes things accurately step-by-step, I ask you to share what you have learned, most likely "the hard way", about how to edit out footage of downshooting, forgetting to turn off the camcorder before putting on the lens cap, making remarks on the audio you don't want anyone else to hear, etc.
Perhaps there is a "third-party" book that does the job that the Roxio manual, that I have, fails to do: describe accurately and completely what to do to use the product. In the case of some major applications, for example, Adobe Photoshop, you can hardly shake a stick at the titles which tell how to use Photoshop. Web tutorials must number in the hundreds if not thousands.
For now, I will be glad to learn how to edit out undesired footage on camcorder tapes, in baby step-by-step specific and accurate detail. And thank you sincerely for it.