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BrandonP

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BrandonP last won the day on November 6 2012

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About BrandonP

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  1. In my other thread I mentioned the numerous audio problems I was was having, and I have tried so many things from addon virtual audio devices to Windows Sound Mixer. No configuration would work. I stumbled upon some information that is the reason for this. Windows operating system will under no circumstance allow the same audio output to go to 2 different playback devices from hardwired internal computer components (splitting afterwards works fine). This poses a huge problem for HDMI audio output, as this is not something that is merely split or captured separately. So basically, you have to choose, if you want your capturing computer to capture audio with the video, you need to set your playback sound device to HDMI, but than you cannot hear sound through your speakers. And visa-versa. Windows sound mixer does not work because it changes the audio from digital to analog (apprently) and no longer can be sent through most HDMI systems. 2 solutions: 1)Have your gaming PC do the capturing, I could never get this to work, would crash constantly and not record more than 2 seconds, but if it worked it would be so easy to capture audio with the video and still be able to hear it through your speakers. 2)If you are lucky enough to have a headphone out jack on your monitor, use that to connect to your speaker system, than set your monitors HDMI as the default playback device. This works and the audio now gets sent through the HDMI to your capture PC, and basically your monitor works as a passthrough for the audio to your speakers. I also use a headset sometimes, so I just use an audio splitter from the headphone port on my monitor and plugged my speakers and headphones into it. If you want to record your voice, you would likely have to set a separate program to capture it from the mic, something like Audacity works great, just sync it later. I do not know if there is a Sound Mixer configuration that can listen to the mic and send it to the default playback device (your HDMI monitor). If I try that out and it works I will post back here, but I doubt that will work well as you will hear yourself talking as well.
  2. BrandonP

    Questions...about The Possibilities

    Thats nothing, I record everything at max settings, than I edit and encode in a separate program. I made a 27 min video, it was around 8GB when I upconverted the quality to 35mbps. Took 3 hours to encode. I have a youtube encoding setting that sets it to 5mbps, keeps the 1080p size down, I think it dropped to 1.5GB for a 27 min video. Check your output bitrate, youtube 1080p maxes out at 5mbps, so anything above that and Youtube lowers it anyway.
  3. BrandonP

    Many Issues

    no, I never set my desktop computers to sleep. If is when the monitors auto shut off, it changes to component everytime. tested it numerous times today and it changed everytime. i move my mouse and my monitor turns on, than I reselect HDMI from the input drop down, most of the time it keeps my 1080p settings. On a side note which may help some people, I purchased an HDMI powered splitter, so my HDMI cable goes from my video card to the splitter, than one goes from the splitter to my monitor, and another goes to the input on the Roxio device. Now I never have to worry about unplugging or plugging in cables when I want to use it, I just turn on my capture computer and start the software. Much more convenient and I no longer get pixellation, probably due to the fact that the HDMI splitter outputs at 60Hz regardless of the source frequency, and it is powered, so it actually boosts the signal, which may also account for the better recording.
  4. BrandonP

    Many Issues

    I stop capturing, leave, come back after monitors have auto shut off (not computers), wake them back up and my display is blank and Roxio software says no signal, and notice it automatically changed itself to Component, I assume it is because the input source auto shut off, but if you unplug the HDMI, the software doesnt change it to component on its own, just seems weird it does it when the monitors auto turn off. Took me a few minutes the first time to realize why there was no input signal. Now I know and its not an issue, but it does reset all my HDMI settings back to 480p which is a little irritating.
  5. BrandonP

    Many Issues

    Actually, they are related, they may not be the same thing, but they are related. When a game has vsync enabled, it locks the video card to only output 60 fps, so that is one frame for every cycle on a traditional 60Hz monitor. Playing most games at 30fps may be ok, but in reality, a FPS game must be played at at least 60fps, there is a difference in how smooth the game feels, it may not look any different, but it feels very different. Also, your monitor is cycling 60 images/second, hence the 60Hz, so at 30fps, it is actually leaving each image up for 2 full cycles. And I do get pixelation for the first few minutes of capturing at 1080p at 15000kbps. Also, my capture software keeps setting me back to component on its own.
  6. BrandonP

    Many Issues

    I dont know for sure, but I would imagine that consoles would only output at 60fps max anyway, when they came out there were no 120hz or 240hz or 600hz TV's, but 60hz is somewhat standard for now. But the other time I received pixellation was when I was using a seriously under powered laptop, I dont get it using a desktop as a capturing device.
  7. BrandonP

    Many Issues

    that is audio I overlayed myself which I captured and synced with separate software on my gaming PC, the raw video clip has no audio at all. But just a note for everyone else that gets pixellation on their captures, the solution is your frame rate. The device captures at 30fps or 60fps depending on your settings, so you need to cap your frame rate in game or turn on vsync set at 60fps. I discovered this playing BF3, I had vsync off and I get framerates from 45-150fps, and it was constant pixellation, turned on vsync and that locked it at 60fps and it captures perfectly.
  8. BrandonP

    Many Issues

    I would also like to add that I rarely get some pixelation on my recording, as seen on this video at time 0:40 - 0:42 and 0:45 - 0:47 and 0:51. The rest of that 20 min video session is good though. This was on the raw m2ts files as well. http://www.youtube.com/watch?v=VU9wt4Wpi9s
  9. I had the same problem when I tried using my seriously underpowered EEPC as a test, but your specs seem good.
  10. I have been using this device and have a CPU monitor on it. I have noticed the preview does use a decent amount of CPU usuage, its an AMD 1055T X6 and uses about 15-20% CPU usuage all the times while the Capture software is open, recording or not, as long as the preview is up. But actual process of capturing uses nothing extra.
  11. BrandonP

    Many Issues

    I bought this capture card a few days ago. I like to record PC game footage, and have been using FRAPS for a long time, but it causes a huge performance hit to my PC while gaming. I read about this capture card, with plenty of good reviews and good Youtube videos. First, my gaming PC is as follows: Intel i7-3770k ASUS Motherboard 8GB 2133 RAM 128gb Mushkin SSD EVGA GTX 670 2GB Windows 7 Ultimate 64bit other hardware seem irrelevant My capture PC: AMD 1055T 6 Core CPU ASUS Motherboard 8GB 1600 RAM 500GB WD 7200 rpm Hard Drive EVGA GT 550Ti Windows 7 Ultimate 64bit At first, I tried to have my gaming PC also do the capturing, but that does not work for so many reasons. The initial passthrough would work as soon as the cables were plugged in, but as soon as I opened the capturing software, it would no longer not detect any input, would disable that monitor on my dual monitor setup. Sometimes it would be a solid blue screen, sometimes a red screen, sometimes a red screen with static lines on it. A few rare times it let me record about 2 seconds of video, than its stops by itself. It was a mess that never worked no matter what I tried, so I assembled a capturing PC with spare computer parts. My gaming PC is output at HDMI from the EVGA GTX 670 as the primary monitor, and the sound does get sent through the HDMI to my 24" ASUS monitor that does have speakers on it (which has the volume down as I have a main speaker system). After I finally got this working, the capture device does not capture audio from the HDMI, even though it still sends it through the passthrough to my monitor (which I can hear if I turn the colume up). It also does not detect any audio source if I go into the Live Stream options. I had to accept that I can never be able to live stream, and have to record my audio separately with Audacity, set to record from Windows Sound Mixer listening to my speaker output. Than I have to resync the audio and video later, a huge inconvenience. If I want to record my mic input, I would also have to set a second audio recording software to record that as well, since your mic does not go through your speaker output. Another issue I had is when my caputing PC went to sleep, it still allowed the passthrough to work as the USB was still sending power to the device. I turned off my gaming PC for the night and left the capturing PC sleep, unplugged the USB from the Roxio device, than hoping in the morning I could just plug in the USB to the device, than turn on my gaming PC and the passthrough would work again, but it didnt, met with a solid blue screen, so I woke up my caputing PC, and it said no signal when I opened the Roxio software to capture. So I unplugged everything, restarted everything, and hooked it all up again, than the Roxio software was set to Component input, never have I done that, so it changed by itself. This is not that much of a problem, more of a; 'I cant be this lazy situation'. All in all, I seriously expect this to work as advertised, as I expected in the following setup, which is simple and not complicated: HDMI cable from my gaming PC goes to the capture device, than an HDMI goes from the capture device to my gaming PC default monitor. Roxio device USB cable is plugged into my capturing PC. Passthrough works, open the Roxio software on my capturing PC, hit start capture and it records the video at the 1080p 15000kbps I set it to, and records the audio that IS being sent through that HDMI cable. I am still happy that I can record my gameplay live, and do not have to go back to watch games in Black Ops, and you dont even get that option in 99% of games. I also plan to use this on my Xbox 360 when GTA5 comes out next year and hope that it at least records audio from that HDMI input. If you need more details on my system to try and develop a patch or update in the future that would fix the HDMI audio from the GTX 670 not being detected, let me know. The HDMI audio playback device is listed as: DEMO TDA19978-1 NVIDIA High Definition Audio
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