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It's basically unusable for me and here are the major problems I have with it:

1. Audio that isn't specifically linked to a piece of footage ALWAYS desyncs.

2. Trying to actually link audio to the footage usually results in it coming out completely wrong, for example a 3 second piece of music being only 10 frames long.

3. The software always crashes and/or runs really slow (even on a 6-core pc with 8gb ram) to the point that I can go away and make a cup of tea and then drink it before it has loaded.

4. Barely any codecs of .mp4 footage is accepted. I know that this is specifically for xbox footage of that codec but what if I actually want to put in another clip in from YouTube and didn't know about codecs?

 

If there are any fixes to any of these please let me know because they having been making me smash my head on my desk for a while now.

 

Also if anyone knows how to record footage and audio at the same time while using the device could you let me know. It's a real pain otherwise due to the afore mentioned audio desyncing.

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I understand the sync issues they appear in any software to some extent.

 

Crashes - either software (repair) or you PC and my money is the later :lol: You have plenty of PC but all those little "improvement" you make tend to kill software. Roxio is very sensitive to video settings.

 

Codecs??? not a clue what you are going off about. Mine work just fine everywhere I play the results. Might go back to the Repair you need to run ^_^

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Also if anyone knows how to record footage and audio at the same time while using the device could you let me know. It's a real pain otherwise due to the afore mentioned audio desyncing.

 

If you're talking about live commentary during recording you'll have to do what I do.

 

It requires a third party (gaming) headset much like anything turtlebeach makes. Take the pink mic wire and plug it into your mic input, boot up some sort of sound recording software, record your gameplay and audio at the same time. The rest is fairly easy.

 

Pro tip: Say something during gameplay that is associated to the task you are currently capturing. Makes it a whole lot easier to match up the audio, I also reccomend find a sound recording program that can have a "start/stop recording" hotkey. Then you simply have to make that hotkey the same as your hotkeys for capture and you're pretty much set.

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BMRX: your description about how to record and use audio is correct!

 

But it has NOTHING to do with the posting :huh:

 

He hasn't been here in 2 months, so I hope the suggestions helped him -_-

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