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PS3 Patch - Will it help previous volumes or only 'New'


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#1 tarkken

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Posted 24 April 2007 - 07:44 AM

Does the PS3 patch affect the burn to the disc itself (if you're burning a previous 'pre-fix' volume), or does it only fix things if you start a project completely over, burn a volume and then a disc from there?

Just trying to see where the new .dll fixes things.  Won't be a problem in the future, but would be handy to know for some recent projects.

Thanks.

#2 plee

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Posted 24 April 2007 - 07:48 AM

QUOTE (tarkken @ Apr 24 2007, 07:44 AM) <{POST_SNAPBACK}>
Does the PS3 patch affect the burn to the disc itself (if you're burning a previous 'pre-fix' volume), or does it only fix things if you start a project completely over, burn a volume and then a disc from there?

Just trying to see where the new .dll fixes things.  Won't be a problem in the future, but would be handy to know for some recent projects.

Thanks.


I think it changes the way the .ts files are created so you'll need to re-burn or re-create the volume and burn it again.  Who knows about future players and their firmware but I would assume it should work.  smile.gif

#3 SS Scott

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Posted 24 April 2007 - 08:15 AM

just replace the dll and then open up your old projects and burn again.  the resulting discs should work on PS3.

#4 tarkken

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Posted 24 April 2007 - 08:27 AM

QUOTE (SS Scott @ Apr 24 2007, 08:15 AM) <{POST_SNAPBACK}>
just replace the dll and then open up your old projects and burn again.  the resulting discs should work on PS3.



So to confirm - I'd have to burn the volume again, correct?  I'm on a station without a lot of test files right now, so that's my current complication.  Looking forward to PS3.

Thanks.

#5 SS Scott

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Posted 24 April 2007 - 09:06 AM

yes.  burn again.

#6 tarkken

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Posted 24 April 2007 - 11:40 AM

I was able to test with some short clips, motion menu, menu audio, Roxio button and a movie thumbnail - working fine on PS3 1.6 (new project from the ground up).

Thanks much for the advice and assistance.




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