It's basically unusable for me and here are the major problems I have with it:
1. Audio that isn't specifically linked to a piece of footage ALWAYS desyncs.
2. Trying to actually link audio to the footage usually results in it coming out completely wrong, for example a 3 second piece of music being only 10 frames long.
3. The software always crashes and/or runs really slow (even on a 6-core pc with 8gb ram) to the point that I can go away and make a cup of tea and then drink it before it has loaded.
4. Barely any codecs of .mp4 footage is accepted. I know that this is specifically for xbox footage of that codec but what if I actually want to put in another clip in from YouTube and didn't know about codecs?
If there are any fixes to any of these please let me know because they having been making me smash my head on my desk for a while now.
Also if anyone knows how to record footage and audio at the same time while using the device could you let me know. It's a real pain otherwise due to the afore mentioned audio desyncing.
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TheQwertyGamerHub
It's basically unusable for me and here are the major problems I have with it:
1. Audio that isn't specifically linked to a piece of footage ALWAYS desyncs.
2. Trying to actually link audio to the footage usually results in it coming out completely wrong, for example a 3 second piece of music being only 10 frames long.
3. The software always crashes and/or runs really slow (even on a 6-core pc with 8gb ram) to the point that I can go away and make a cup of tea and then drink it before it has loaded.
4. Barely any codecs of .mp4 footage is accepted. I know that this is specifically for xbox footage of that codec but what if I actually want to put in another clip in from YouTube and didn't know about codecs?
If there are any fixes to any of these please let me know because they having been making me smash my head on my desk for a while now.
Also if anyone knows how to record footage and audio at the same time while using the device could you let me know. It's a real pain otherwise due to the afore mentioned audio desyncing.
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