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Pan & Zoom Speed


jgirard1

Question

Using 2010 Video Wave.

 

Why is Pan & Zoom always played and rendered in actual time, but when change the speed of a clip, the Pan & Zoom does not follow the speed of the clip. If I slow the clip down, the Pan & Zoom speed is still played back at the 1x speed and is no longer in sync with my clip.

 

What kind of crap is that?

 

I tried to adding the Pan & Zoom before I adjusted the clip speed and I tried adding the Pan & Zoon after I adjusted the clip speed. No matter what I do, the Pan & Zoom is played back and the 1x speed.

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Using 2010 Video Wave.

 

Why is Pan & Zoom always played and rendered in actual time, but when change the speed of a clip, the Pan & Zoom does not follow the speed of the clip. If I slow the clip down, the Pan & Zoom speed is still played back at the 1x speed and is no longer in sync with my clip.

 

What kind of crap is that?

 

I tried to adding the Pan & Zoom before I adjusted the clip speed and I tried adding the Pan & Zoon after I adjusted the clip speed. No matter what I do, the Pan & Zoom is played back and the 1x speed.

 

I have no idea what you are doing? Could you describe your process step-by-step.

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Are you kidding me? Do you know what Pan & Zoom is? It's is an automated feature on a clip that allows you to Pan & Zoom to your heart's content. Right-Click on any clip and then choose "Pan & Zoom Editor...". You can now create and edit zooms & pans for the duration of the clip. When you play the clip, it will pan and zoom just the way you set it up using the Pan & Zoom editor. The speed at which it plays back your Pans & Zooms seems to be fixed in time. The issue is when you change the clip speed by double-clicking the clip or choosing Properties to edit it. As an option, you can choose the speed at which the clip plays, either slowing it or speeding it up. This speed does not seem to affect the Pan & Zoom sequence that you have previously setup for that clip. If you slow the clip down, the Pan & Zoom rate does not follow and it gets out of sync. For example, if I create a Pan & Zoom sequence on a short clip and play it back at 1x speed, everything is fine. If I then decide that I want that particular clip to play much slower, say at 0.5x speed (half), then during playback and rendering, the orignal Pan & Zoom sequence will still continue to playback at the original 1x speed, which is then completed halfway through the clip. The Pan & Zoom sequence finishes early when in fact it should be played back at 0.5x speed so it ends when the clip ends. Does this make sense?

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Are you kidding me? Do you know what Pan & Zoom is? It's is an automated feature on a clip that allows you to Pan & Zoom to your heart's content. Right-Click on any clip and then choose "Pan & Zoom Editor...". You can now create and edit zooms & pans for the duration of the clip. When you play the clip, it will pan and zoom just the way you set it up using the Pan & Zoom editor. The speed at which it plays back your Pans & Zooms seems to be fixed in time. The issue is when you change the clip speed by double-clicking the clip or choosing Properties to edit it. As an option, you can choose the speed at which the clip plays, either slowing it or speeding it up. This speed does not seem to affect the Pan & Zoom sequence that you have previously setup for that clip. If you slow the clip down, the Pan & Zoom rate does not follow and it gets out of sync. For example, if I create a Pan & Zoom sequence on a short clip and play it back at 1x speed, everything is fine. If I then decide that I want that particular clip to play much slower, say at 0.5x speed (half), then during playback and rendering, the orignal Pan & Zoom sequence will still continue to playback at the original 1x speed, which is then completed halfway through the clip. The Pan & Zoom sequence finishes early when in fact it should be played back at 0.5x speed so it ends when the clip ends. Does this make sense?

 

Don't lecture me on how a clip works, I have been using them for years.

 

When I change the speed for a clip to which I have applied a pan&zoom, it plays the same speed as the clip. It starts and finishes at the same time as the clip.

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Are you using the preset pan and zoom effect or are you setting up a custom pan and zoom?

 

Have you tried slowing down the clip and then adding the pan and zoom? I think you said that you are doing it the other way.

 

Also try this. Clear the proxy files using tools/options, clear. That should rebuild the proxy (preview) files with what you now have in the production (including the speed change). The proxy files are roadmaps to what is in the production to have it load quicker. Perhaps it is not correlating the speed change with the pan and zoom.

 

Sorry, you are the first one to bring this up and since Creator is 2 versions old, I don't think there will be any fixes.

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Are you using the preset pan and zoom effect or are you setting up a custom pan and zoom?

 

Have you tried slowing down the clip and then adding the pan and zoom? I think you said that you are doing it the other way.

 

Also try this. Clear the proxy files using tools/options, clear. That should rebuild the proxy (preview) files with what you now have in the production (including the speed change). The proxy files are roadmaps to what is in the production to have it load quicker. Perhaps it is not correlating the speed change with the pan and zoom.

 

Sorry, you are the first one to bring this up and since Creator is 2 versions old, I don't think there will be any fixes.

 

Yes, I am using a custom pan and zoom with multiple key frames.

 

I've tried all the combinations of slowing/speeding both before and after setting up the pan and zoom. Nothing worked.

 

i will try to clear the proxy files.

 

I understad about not having a fix for this older version, but I am stuck using it for now on this particular project that I have already started 1.5 years ago. I'm trying to wrap it up now.

 

Will 2012 be compatible with VideoWave files created in version 2010?

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Perhaps only once. No I'm not kidding. All the extras that you added may not be compatibel and you would probably have to add them all over again.

 

As a general rule, it is not a good idea to upgrade a program in order to fix and earlier version.

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Yes, I am using a custom pan and zoom with multiple key frames.

 

I've tried all the combinations of slowing/speeding both before and after setting up the pan and zoom. Nothing worked.

 

i will try to clear the proxy files.

 

I understad about not having a fix for this older version, but I am stuck using it for now on this particular project that I have already started 1.5 years ago. I'm trying to wrap it up now.

 

Will 2012 be compatible with VideoWave files created in version 2010?

 

I am using C2012 and I believe I have been able to duplicate what you are getting and I have found a worka-around. In my earlier test (which I did rather quickly) I used a video clip from my camcorder where I had used pan&zoom. This made the setup for testing a bit confusing.

 

What I now did was to create a 10sec video clip from a still photo. The in Videowave I added this test clip and then apllied a speed of .5 and also did a zoom. I then output this to a new file. By applying the .5 speed the video of course expands to 20 secons but as you found, the zoom reached its final position but at the 10 seconds point while the video continued on for another 10 secs. When i used the 2.0 speed, the video is only 5 seconds long. Here the zoom ended only half way to its final position.

So you are correct with your conclusion that the pan&zoom does not change when you change the video speed. I am sure that the developers nover considered that a user might want to apply the two effects at the same time.

 

Now my work-around is to separate the task into two separate steps. Take the clip to which you want to apply the speed and pan&zoom, set the speed and output to a video file. Then use that new video file and apply the pan&zoom to that and you should get what you want.

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Thank you for confirming my issue.

 

I am very, very surprised to see this issue still exists in the later versions. To me this is plain old common sense that the two should inherently work together, but as a software developer myself, I can see how the two could be disconnected by different groups working on either sides of the world together. On the other hand, this is something that would and should have come up with simple testing of the application.

 

I have periodic still frame clips and a lot of times I will change the speed of the still frame clip to adjust the length to fit the timing with certian audio sounds, etc. Since the frame is pretty much still, it doesn't hurt to slow down or speed up the clip. To make the still frame clip more interesting, I will add a pan and zoom over it to give it some life. But now you know my issue of what happens when I change the clip speed. It doesn't work correctly.

 

Your solution is not so bad, but now I will need to have second generation clips that could have quality loss and now I also need to maintain more files with my project.

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Thank you for confirming my issue.

 

I am very, very surprised to see this issue still exists in the later versions. To me this is plain old common sense that the two should inherently work together, but as a software developer myself, I can see how the two could be disconnected by different groups working on either sides of the world together. On the other hand, this is something that would and should have come up with simple testing of the application.

 

I have periodic still frame clips and a lot of times I will change the speed of the still frame clip to adjust the length to fit the timing with certian audio sounds, etc. Since the frame is pretty much still, it doesn't hurt to slow down or speed up the clip. To make the still frame clip more interesting, I will add a pan and zoom over it to give it some life. But now you know my issue of what happens when I change the clip speed. It doesn't work correctly.

 

Your solution is not so bad, but now I will need to have second generation clips that could have quality loss and now I also need to maintain more files with my project.

 

Actually I am not surprised that the issue exists. I doubt very much that this feature is often requested, it certainly has never come up in the last 6 or 7 years using Roxio software.

 

If by "still frame" you mean a photo image added into a Videowave project, then you cannot change the speed of it anyway. If by "still frame" you mean a video of the photo image then you would have to create a video file of that photo anyway which means a 2nd generation as well.

Why would you want to change the speed of a "still image" derived from a photo? It is a lot simpler to change the duration and then you can apply the pan&zoom and it works correctly.

 

If you use video files then you encounter your "problem"

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If a feature is implemented in an application that some pays for, it is supposed to work. Just because someone else thinks that no one will ever use it doesn't mean that it can be sold as broken. Here are reports from other people who apparently have no use for this feature:

 

http://forums.support.roxio.com/topic/79778-videowave-video-clip-edit/

http://forums.support.roxio.com/topic/79768-videowave-pan-zoom/

 

I am working on old restorations of TV programs from the 60's were only small video clips exist and/or photos from the original production exist and/or even photos from the original television broadcast exist. The footage has already been sequenced and strung together against the original audio track by someone else. Therefore, if they used still photos for a particular sequence, it is already a running clip that has length and is synchronized with the audio. It is not just a photo in VideoWave, it is actual footage of a photo that I am working with. I do, however, add my own photos to enhance sequences and make them better and I do know how to adjust the length of this. The overall attempt here is to try to reconstruct a decent viewable reconstruction of the original broadcast using whatever footage is available. My job is to make them better where possible and also string related episodes together to make a longer self-contained serial production.

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To expound on what Walt said, if it is footage of a still image, you could try using a frame grab, drag it out to match the duration of the clip (and the original audio), and then add pan and zoom to it. (Frame grab -- right click on Preview Window and select Extract Image.)

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That is a great idea, and I have done that many times, however, the issues that usually gives me problems is a clip that is not necessarily a still clip of a photo, but a clip that has very little movement, maybe an eye blink of something. I still want to keep the clip as-is for the slight movement, but I need to adjust the speed to match some audio cues. Since the clip has very little movement, I want to pan and zoom to add more excitment. That is where this problem pops up for me.

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