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Videowave13 And Vcgproxyfilemanager13 About 100% Cpu Usage Together.


kana48

Question

Hi guys,

I am experiencing with an annoying trouble.

Whenever I use Roxio VideoWave13 the system slows down and each operation or modification of the project requires a mighty long time. I tried to check on it and found out that the program "VCGProxyFileManager13.exe" keeps the CPU very busy (almost by 40-50%, see image).

This makes the project.dmsm processing to hold up and Roxio VideoWave13 often hangs. Therefore, an hour-long video may take up to four working hours for the project.msdm to be carried out.

I have read some posts, but still looking for a valid solution.

A few questions:

1 - Is the "VCGProxyFileManager13.exe" necessary? What is it exactly meant for?

2 - If positive, how can I reduce CPU usage?

3 - If not, how do I disable it?

I tried to kill the process VCGProxyFileManager13.exe and the running of the project.dmsm worked. Exexution speed increased indeed. Unfortunately, the launching attempt of any saved project makes the VCGProxyFileManager13.exe to self-start, boosting the CPU usage to a 40-50% rise (too much in my opinion).

I await your kind advice.

Have a nice day!

 

Giampaolo

 

OS: Win7Pro32bit sp2

Program: Roxio Creator 2012 Pro

CPU: Inel Pentium 4 - 3.4Ghz

Ram: 3,25GB

post-100656-0-36937800-1346103278_thumb.png

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This is not Technical Support and frankly I doubt anyone answering the phone would know :lol:

 

"Speed" of Video Editing is based on your equipment, which looks great... But even good equipment can be compromised with unnecessary programs running in the background and AV doing extensive real time file checking :(

 

I do an hour of HD files in about an hour but if you are going from one quality to a radically different one, it is really going to burn up some time!!!

 

Describe your Project in more detail, source quality and destination type and quality and settings.

 

Then we might be able to spot something that is holding it back ;)

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Thank you for your kind replies.

I cannot to change my computer at moment... :( no much money.

By the way, could some of you to answer for my trhee questions above mentioned?

 

Thank a lot and have a nice day.

 

Giampaolo :)

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Thank you for your kind replies.

I cannot to change my computer at moment... :( no much money.

By the way, could some of you to answer for my trhee questions above mentioned?

 

Thank a lot and have a nice day.

 

Giampaolo :)

 

The VCGProxy ... initially extracts the audio from a video file and creates a wav file which is then loaded quickly the next time you start the same project. After the wav file has been created the usage returns to 0%. The next time you start VW there should not be any VCG usage unless you cleared the Proxy folder in which case the proxy files are again created. You can "kill" the VCG process in Task Manager but you would have to do that everytime you start the project. 40%-50% usage is normal depending on your system. On my XP it is even higher. You have a slow system so it ties up the system more.

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Before you bought the program, did you look at the minimum requirements?

 

" For video editing and conversion and DVD playback Intel Pentium 4 2GHz processor or AMD equivalent and 1GB RAM. Multi-core processor with at least 2GB RAM recommended"

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Thank you to all for the kind responses. Now the situation is a little bit clear than before.

 

By the way, I suppose to have found out the reason of the system slowing down using a Roxio VideoWave13. I set in the option GUI (see attached image) the Rendering option to HARDWARE instead SOFTWARE. I do not know because the option was set to SOFTWARE. Now the system run very well, quickly and the CPU usage is very small.

 

Thank you again and have a nice evening.

 

Giampaolo

 

roxiovw13.th.png

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Of course Hardware vs Software does make a difference.

 

And that difference is greater when the computer is closer to the minimum requirements!

 

Software rendering throws all of the load onto the PC's CPU. That load, combined with HDD caching bottlenecks can really slow everything down.

 

On the other hand, I have seen Hardware rendering have an adverse affect, when the graphics card is not up to the task.

 

So we often advise anyone to try it both ways and take the one that work best on your system ;)

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