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vtyams

Recording Voiceover

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Hi. I just go my HD Pro up and running with the XBox 360 and everything looks great. However, it doesn't look like you can adjust audio settings for the "record" feature. My sons want to record voiceover while they are playing and I was able to do that with the standard Roxio software by selecting "Stereo Mix" for the Audio Device. That option does exist for the Live Stream feature of the new software, but they want to record and upload to YouTube, not live stream it.

 

Does anyone know if there is a way to do this with the new software? It would be a shame if they removed a feature that was previously available.

 

Thanks in advance.

Edited by vtyams

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Generally you turn on recording devices through right clicking the Speaker - Recording Devices - Recording tab and turn on the Microphone as well as the recording device...

 

I don't have mine yet so I can't test that :angry:

 

Check it out and let us know!

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Recording a voice-over is very simple with the VideoWave software.

 

There's a button called "Add Narration". See attached image.

 

Select the point of the video where you want to add the narration and click this button. It adds it over top of the game.

 

My Advice:

 

1) Split the video at the point you want to add narration.

2) Change the volume of the main video to -8 dB. (Do this by selecting the main video and clicking the speaker icon)

3) When narration is done. Split the video again and reset the volume of the game to 0 dB.

 

Check out a video I just made. Is this the type of effect you are going for??

 

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Attachment.

post-106682-0-48382600-1349112922_thumb.png

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Yah but it is more fun when the squealing, comments and profanity are spontanious :lol:

 

Try the microphone as I suggested and see what that does ;)

 

 

Right Click Speaker - Recording Devices

post-39730-0-07999200-1349176478_thumb.jpg

 

Enable Microphone

post-39730-0-39590300-1349176569_thumb.jpg

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Yea Jim,

 

I'm trying to figure out how to record both my team's XBOX Live chat AS WELL AS mine.

 

The tricky part is that my voice does not get captured when recording a live game. If I set my XBOX preferences to send chat to both speakers and headphones - then my teams chat comes directly out of my HDMI output - but my voice does not.

 

If I could somehow ALSO capture the built in microphone on my laptop during a recording - I guess that would work. I still need to do some experimenting.

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Yea Jim,

 

I'm trying to figure out how to record both my team's XBOX Live chat AS WELL AS mine.

 

The tricky part is that my voice does not get captured when recording a live game. If I set my XBOX preferences to send chat to both speakers and headphones - then my teams chat comes directly out of my HDMI output - but my voice does not.

 

If I could somehow ALSO capture the built in microphone on my laptop during a recording - I guess that would work. I still need to do some experimenting.

 

Yes if you could live capture on a second source, you could add that Audio File into VideoWave later... Not as pretty doing it all in one place but usable...

 

If you do that be sure to 'Slap' something at the beginning so you align the noise up to keep in sync ~ think movies ;)

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Hey guys. Thanks much for the feedback. Re; @Embalmer, we've been able to use this voiceover process with no problem. It works quite well, but requires you to capture the video first, then do your narration/voice over. What we want to do is record the voice over while you were playing the game and recording. @Jim: the microphone is the way to go, but we can't get the new VideoWave software to record both the audio from the XBox feed and the audio from the voiceover. (This is what the "Stereo MIx" audio option used to let you do)

 

I think I found a workaround. We're recording the gameplay including the game's audio via VideoWave normally, and then simultaneously recording the voiceover via the PC microphone and the Windows Sound Recorder tool, which creates a seperate WAV file. We then create a Production and merge the gameplay video and the WAV file together to generate the final recording. Timing can be a little flaky but it seems to work.

 

Hopefully Roxio will allow the Stereo Mix audio option back in to the Recording feature, as they have with the Live Streaming feature.

 

thanks again!

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Yea, I even tried to use the Kinect mic but that didn't work either.

 

I think the way you are doing it is the only way available right now.

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there are other ways around this.

 

you would need a gaming headset that allows usb and xbox 360/ps3 at the same time. i have the Turtlebeach px21 and works for me.

Then you can setup up stereo mix and set your mix to listen to this device. Then in the roxio change the sound device to the stereo mix.

 

This causes issues tho, you have bad echo sometimes and the turtlebeach audio booster tries to level everything out.

 

there are programs out there that create a virtual stereo mix with full mixer but you will have to google search some of that because it isn't a support Roxio software. I use one and works fine.

 

I did pass off a letter while in beta explaining that the feature of allow 2 audio sources for stream (mic and game audio) should be adapted to recording aswell because sometimes you can recreate the funny comments or reactions as you can in real time.

 

Another thing is the lines of Jim said, obtain a computer mic for the recording and then have your normal headset hooked up to the xbox/ps3. then record the audio of yourself speaking via videowave. I bought a nice studio mic known as a Blue Yeti for podcasts and used it many times on my recorded videos this way.

 

Sorry for rambling on, hope it pointed you in the right direction abit.

 

Vaughn

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