It seems that a lot of times after a blank screen in my game (i.e. this usually occurs between cut-scenes and loading), that it throws my video off. It doesn't actually record what I do the first couple of seconds after a blank screen.
Example:
Lets say a cut-scene is ending. In between the cut-scene and gameplay, there is a 2 or 3 second blank screen. I have a tree 40 feet away. Instead of recording the full 40 feet, it falls behind on recording and it will only grab the last 10 feet.
Also, when I try to edit in Videowave, my audio always starts to lag during these blank screens. Is there any way to fix this? Is it something with my settings? I pass all the minimum requirements. Everything else seems to turn out fine as long as there are none of these blank screens.
Question
gshamilt
It seems that a lot of times after a blank screen in my game (i.e. this usually occurs between cut-scenes and loading), that it throws my video off. It doesn't actually record what I do the first couple of seconds after a blank screen.
Example:
Lets say a cut-scene is ending. In between the cut-scene and gameplay, there is a 2 or 3 second blank screen. I have a tree 40 feet away. Instead of recording the full 40 feet, it falls behind on recording and it will only grab the last 10 feet.
Also, when I try to edit in Videowave, my audio always starts to lag during these blank screens. Is there any way to fix this? Is it something with my settings? I pass all the minimum requirements. Everything else seems to turn out fine as long as there are none of these blank screens.
Thanks for any help!!
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